On Thu, 9 Jan 2003 13:04:13 +1100, George Scott
<George.Scott AT ITS.MONASH.EDU DOT AU> wrote:
[snip]
>To my mind the concept of clones, as implemented in the current
>NetWorker, has limited usefulness.
>
>I'd much prefer to be able to create duplicate copies of save sets.
>Once created the two copies could be manipulated independently of each
>other. So you could, for example, copy a favourite save set to another
>piece of media and delete or recycle the original.
>
>While I'm on the topic: the idea of having special "clone" media pool
>types that clones must exclusively be written to is an unnecessarily
>restrictive crock too. I should be able to write clones to which ever
>pool I like. "Is a clone" / "is not a clone" / "do not care" should be
>one of the pool selection criteria (like client and level are now) so
>that I could choose to have an exclusive clone pool if I wanted to. If
>I choose to mix my clone save sets with original save sets I should be
>able to do that too. I am happy with dire warnings in large print in
>the manuals or even "it looks like you are doing something dumb"
>messages from commands.
>
>It is probably acceptable to have a restriction that a clone can not be
>on the same piece of media as the original, but forcing a totally
>separate and exclusive pool is overkill (albeit much easier to
>program...).
>
>Many products that have been dumbed down for the mass market tend to be
>too restrictive for more experienced users. NetWorker seems to be
>another example. It has lots of promising features, but once you get
>more experienced it becomes frustrating to use. It is like someone
>walking just in front of you; you are always on your guard trying not
>to step on his heels. A team member walking next to you ready to
>tackle the next problem would be much more useful.
>
>Enough philosophy for one day...
>
>George.
>--
>George Scott George.Scott AT its.monash DOT edu
>Systems Programmer, IT Services, Monash University
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