Re: D2D on AIX
2004-09-22 08:44:38
==> In article <200409211849.i8LIntMh016396 AT vtcat.cc.vt DOT edu>, Eliza Lau
<lau AT VTCAT.CC.VT DOT EDU> writes:
> True. Seek time is tiny compared to tape mounts. I am just concerned that
> the TSM db has to keep track of thousands of volume. How much will it
> increase
> the size of the db. Ours is already 90G at 70% utilized.
It's always a good idea to keep the DB size in the back of your mind; but my
take is that you probably don't need to think too hard about adding something
with size 'thousands' to it.
I started to feel that I had too many volumes at one point when I had remote
server volumes at 2G, and I had several hundred thousands of them.
To help yourself feel more comfortable with this, I suggest that you take a 'Q
occ' of a few nodes you consider "small", "moderate", and "large". Count the
total number of objects, and compare. I find that even my small nodes have
hundreds of thousands of objects.
I don't think that the db size per object is particularly close to the size
per volume (i.e. the per-volume overhead is probably much much less) , but you
can get a taste of the general order of how big is big.
- Allen S. Rout
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- Re: D2D on AIX, (continued)
- Re: D2D on AIX, Rushforth, Tim
- Re: D2D on AIX, Rushforth, Tim
- Re: D2D on AIX, Rushforth, Tim
- Re: D2D on AIX, Johnson, Milton
- Re: D2D on AIX, Johnson, Milton
- Re: D2D on AIX, Rushforth, Tim
- Re: D2D on AIX, Eliza Lau
- Re: D2D on AIX, Steve Harris
Re: D2D on AIX, Thach, Kevin G
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